News
May 2021
IIDEA presents the fifth biennial census on Italy’s video game sector

Made it Italy - growth for companies and employment, and a need for a 360 policy of support to sustain and grow international competitiveness of Italian video games

September 2020
IIDEA unveils the new edition of the Italian Esports Report

The new report edition realized in collaboration with Nielsen shows several points of interest, such as the increase of 20% in a year of the number of fans or that two Italians out of three believe esports is supporting the development of a more open and inclusive environment

July 2020
First Playable Lays Out Plans for Digital Debut as IVGA 2020 Nominees Announced

July 15 and 16 will bring together some of the biggest names in videogame publishing for First Playable, incorporating the IVGAs and Nintendo Italia Indie World Summit

June 2020
IIDEA joins the European Games Developer Federation

IIDEA continues its mission to advocate for the Italian videogames industry by joining key European industry body 

tuttosuivideogiochi.it is live!

The first national website to promote safe and responsible game play, that will make use of an independent experts’ network 

May 2020
Italy’s leading international B2B gaming event First Playable goes digital this July

Italian Video Game Awards joins digital line-up for 2020

 

22.05.2020
Italian Government introduces the First Playable Fund

IIDEA supported the measure, which will provide financial support to the development of video games’ in Italy as the sector emerges from the initial stage of the Covid-19 crisis.

 

April 2020
COVID-19 Emergency

How to face in the right way the current health emergency in Italy

IIDEA unveils the new annual report on video games market in Italy

In 2019 the total turnover of the industry reached almost 1,8 billion euros, recording a total increase of 1.7% compared to 2018. More than 17 million Italians have played in the 12 months analyzed. 

November 2019
PEGI app available in new languages

The application informing consumers on videogame classification has launched an update with localized content in several new languages.

The universal principles of esports

Developed jointly by the various international associations, the principles have been designed to be applied in all the different esports contexts in the world.

October 2019
Esports Guide

Everything you need to know about the world of competitive video games, by IIDEA

The ninth edition of Milan Games Week comes to an end

Growing over time, the event has always gained new visitor records year after year and today is an unmissable event for both fans and brands

September 2019
23.09.2019
L'Associazione apre agli operatori del settore esports

Tra i 10 soci fondatori 3 organizzatori di eventi esports e 7 team esports. La fanbase in Italia è di oltre 1.200.000 persone

09.09.2019
Milan Games Week Indie 2019

Lo showcase della manifestazione dedicato ai prodotti made in Italy

August 2019
19.08.2019
GAMESCOM 2019: cresce la collettiva italiana

19 aziende provenienti da tutta Italia presenteranno il “Made in Italy” videoludico alla fiera più importante per il settore del Gaming in Europa 

July 2019
05.07.2019
First Playable 2019: tutti i numeri dell'evento

L’evento, organizzato da AESVI e Toscana Film Commission, si è concluso venerdì 5 luglio  a Manifatture Digitali Cinema Pisa

May 2019
28.05.2019
Nasce First Playable

 Il primo evento business internazionale in Italia nel settore del gaming: a Pisa: dal 3 al 5 luglio 2019

14.05.2019
Rapporto 2019 sugli esports in Italia

La nuova edizione del rapporto AESVI e Nielsen: oltre un milione di italiani sono appassionati di esports

April 2019
12.04.2019
Italian Video Game Awards 2019

Red Dead Redemption 2 è “Game of the Year”. A God of War il “People’s Choice” del pubblico. Gli Oscar del videogioco quest’anno hanno visto un premio speciale anche per Antura and the Letters. FIFA 19 conferma il successo del franchise e vince il “Best Selling Game”

02.04.2019
L’Italia dei videogiochi al London Games Festival 2019

13 gli studi di sviluppo che parteciperanno  all’evento per rappresentare la produzione italiana

January 2019
23.01.2019
Il quarto censimento dei game developer italiani

Disponibili i risultati della rilevazione che ha coinvolto 127 studi di sviluppo da tutta Italia

March 2018
19.03.2018
L’Italia di nuovo alla Game Developers Conference (GDC).

A fianco delle imprese italiane per mostrare al pubblico l’eccellenza dei videogiochi sviluppati in Italia

18.03.2018
L’Italia videoludica torna alla Game Developers Conference

12 gli studi di sviluppo che riuniti sotto il brand “Games in Italy” parteciperanno all’evento con oltre 20 titoli per rappresentare la produzione italiana di videogiochi

February 2018
A fresh ‘IIDEA’: AESVI unveils exciting rebrand

The Association changes to keep pace with the evolution of videogaming