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Made it Italy - growth for companies and employment, and a need for a 360 policy of support to sustain and grow international competitiveness of Italian video games
The new report edition realized in collaboration with Nielsen shows several points of interest, such as the increase of 20% in a year of the number of fans or that two Italians out of three believe esports is supporting the development of a more open and inclusive environment
July 15 and 16 will bring together some of the biggest names in videogame publishing for First Playable, incorporating the IVGAs and Nintendo Italia Indie World Summit
IIDEA continues its mission to advocate for the Italian videogames industry by joining key European industry body
The first national website to promote safe and responsible game play, that will make use of an independent experts’ network
Italian Video Game Awards joins digital line-up for 2020
IIDEA supported the measure, which will provide financial support to the development of video games’ in Italy as the sector emerges from the initial stage of the Covid-19 crisis.
How to face in the right way the current health emergency in Italy
In 2019 the total turnover of the industry reached almost 1,8 billion euros, recording a total increase of 1.7% compared to 2018. More than 17 million Italians have played in the 12 months analyzed.
The application informing consumers on videogame classification has launched an update with localized content in several new languages.
Developed jointly by the various international associations, the principles have been designed to be applied in all the different esports contexts in the world.
Everything you need to know about the world of competitive video games, by IIDEA
Growing over time, the event has always gained new visitor records year after year and today is an unmissable event for both fans and brands
Tra i 10 soci fondatori 3 organizzatori di eventi esports e 7 team esports. La fanbase in Italia è di oltre 1.200.000 persone
Lo showcase della manifestazione dedicato ai prodotti made in Italy
19 aziende provenienti da tutta Italia presenteranno il “Made in Italy” videoludico alla fiera più importante per il settore del Gaming in Europa
L’evento, organizzato da AESVI e Toscana Film Commission, si è concluso venerdì 5 luglio a Manifatture Digitali Cinema Pisa
Il primo evento business internazionale in Italia nel settore del gaming: a Pisa: dal 3 al 5 luglio 2019
La nuova edizione del rapporto AESVI e Nielsen: oltre un milione di italiani sono appassionati di esports
Red Dead Redemption 2 è “Game of the Year”. A God of War il “People’s Choice” del pubblico. Gli Oscar del videogioco quest’anno hanno visto un premio speciale anche per Antura and the Letters. FIFA 19 conferma il successo del franchise e vince il “Best Selling Game”
13 gli studi di sviluppo che parteciperanno all’evento per rappresentare la produzione italiana
Disponibili i risultati della rilevazione che ha coinvolto 127 studi di sviluppo da tutta Italia
A fianco delle imprese italiane per mostrare al pubblico l’eccellenza dei videogiochi sviluppati in Italia
12 gli studi di sviluppo che riuniti sotto il brand “Games in Italy” parteciperanno all’evento con oltre 20 titoli per rappresentare la produzione italiana di videogiochi
The Association changes to keep pace with the evolution of videogaming
Via Copernico, 38 20125 Milan (Italy) Tel: + 39 348 5574564 Email: info@iideassociation.com P.I. 04157360969
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