Videogames can take you to incredible dimensions, exciting, entertaining and challenging you. They involve you in great experience paths, lead you to discover new things, make you think, stimulate your imagination. Videogames are an art form, they’re entertaining, they’re educational. Today, video gaming has key applications in the fields of education and coaching, in medicine and healthcare.
In modern culture, gaming has a key role non just in entertainment but also in individual and social wellbeing.
Before a videogame is released there is a long production path, starting from the creative idea and feasibility study, moving on to implementation and commercialization, up to communication to the public. There is a vibrant industry investing in R&D joining together businesses of all sizes, from large corporations to small development practices. This is an industry constantly involved in technological innovation: digital, audio, video, multimedia, virtual and augmented reality, Artificial Intelligence.
Behind a videogame there is a world of skills: coders, game designers, graphic artists, creative talent, authors and artists, developers, marketers, project managers, communicators.
Most of all, there are people, humans with a heart, soul and brains. Women and men who, through videogames, create bridges with other men and women.
We want to tell the stories of people who have done something special with videogames. People who, inspired by a gaming idea, have put humans at the centre, creating connections: it’s Game to Human. G2H. This is our starting point.